Visual Development - April 2015 - Lesson 2
This was the first segment of a three-part project. I had a great time making this project come along. Although the box texture and bump files were provided, I utilized the internet to find and manipulate the textures for the box's sticker and some of the rust on the scraper. I decided to go with a Super Smash Bros theme for this project. I also employed the layered texture tool in Maya to create the attributes for the reflectivity, transparency, diffuse, and bump attributes. This project had its challenges due to it being a while since I used the layered texture tool, and I had never used the tool the way it was exploited for this project. Needless to say I got it all done, and I am happy with the result.
No comments:
Post a Comment